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Pokémon Emerald Rogue
Par
silverfalcon
:
25
Pokemon Emerald Rogue is my take on it!
How does it work?
When you go on an adventure all routes, encounters and items will be procedurally chosen based on your progress into a run
After a certain number of routes you will encounter a random gym leader who will have a procedurally chosen team of their assigned type; as you progress further into a run gym leaders and other trainers will start using more difficult setups for their pokemon.
If you can make it all the way to the champion and defeat them, then you will have completed the run!
Once you complete or wipe out of a run you will go back to a hub area where you can buy permanent items and catch new "starter" Pokemon to use in the next run
As you progress further into the run, you will unlock more buildings/NPCs in this hub area to use for preparing the next run
How long does a run take?
It can vary based on how thorough you are being, but in my testing a complete run usually takes between 3-4 hours of in game time.
The is a quick save options (REST in the menu) which lets you put the game down mid run and return however be warned this does not allow save scumming
Further information :
[Features]★Randomly chosen routes
★Procedural items, trainers & wild encounters
★Hub area with unlockable buildings/NPCs
★Character customisation
★Multiple game config settings e.g. prevent over levelling, trainer difficulty, double battle mode
★Seeded mode, with individual config settings (useful for multiplayer races)
★Quest & reward system to guide you and see how you handle different challenges
★Rare legendary encounters
★Mart and Move tutor contents change as you progress
★Safari zone allows you to capture mons you have previously used on runs and use them as the "starter" mon
★Post-game settings (Can be accessed early if you can find the secret room)
[Subtle Changes from base game]
★Pickup/interaction text is instance i.e. you can just spam A rather than wait out the fanfare
★Trade evolutions now just require the mon to be levelled up whilst holding the item (Link cable is used for standard trade evos)
★Friendship/Beauty evos are now just flat level 20 evos
★Battle engine has been sped up (Speed varys based on the importance of the encounter)
★Shiny rate has been drastically increased (Now is ~1/100)
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